WASD or Arrow Keys -> Move the player

Q -> Open and close player interface.

Space -> Attack

--------------------------------------------------------------------------------------------

There is 3 kinds of enemys. Kill them all, accumulate exp and survive till the end.

The fire spirit: It is weak, it has low health but the speed is high.

the spirit: it is strong, it has low health and the speed is low.

the skelleton: it is weak, it has high health an the speed is low.

All monsters will be a little bit stronger, every 30 seconds.

You can die 3 times before the countdown starts. Every time you die you can upgrade your stats, and the monsters you start a little bit stronger than last time.

--------------------------------------------------------------------------------------------

This game was made with the intention to upload for the TRIJAM:245. But i kinda extrapolate the limit time by a lot, and them forgot to upload the game. It's my first game made from start to finish, and i only started learning a few months ago. 

Sorry for the lag, i could'nt think a way to how can i make my procedural tile generation to make the game lag less.

envetualy i will update this game with a storyline, better ingame sounds and some bugs fix.

------------------------------------------------------------------------------------------------------

If you liked the art and sound of the game here is the link for the pages where i downloaded them:

Almost Every asset of the game: https://pixel-boy.itch.io/ninja-adventure-asset-pack
Buttons: https://prinbles.itch.io/under#downloa
Paralax img: https://ansimuz.itch.io/mountain-dusk-parallax-background


StatusReleased
PlatformsHTML5
AuthoroOHimuraOo
Made withGodot

Leave a comment

Log in with itch.io to leave a comment.