Piter, O menino Ninja 2
WASD or Arrow Keys -> Move the player
Q -> Open and close player interface.
Space -> Attack
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There is 3 kinds of enemys. Kill them all, accumulate exp and survive till the end.
The fire spirit: It is weak, it has low health but the speed is high.
the spirit: it is strong, it has low health and the speed is low.
the skelleton: it is weak, it has high health an the speed is low.
All monsters will be a little bit stronger, every 30 seconds.
You can die 3 times before the countdown starts. Every time you die you can upgrade your stats, and the monsters you start a little bit stronger than last time.
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This game was made with the intention to upload for the TRIJAM:245. But i kinda extrapolate the limit time by a lot, and them forgot to upload the game. It's my first game made from start to finish, and i only started learning a few months ago.
Sorry for the lag, i could'nt think a way to how can i make my procedural tile generation to make the game lag less.
envetualy i will update this game with a storyline, better ingame sounds and some bugs fix.
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If you liked the art and sound of the game here is the link for the pages where i downloaded them:
Almost Every asset of the game: https://pixel-boy.itch.io/ninja-adventure-asset-pack
Buttons: https://prinbles.itch.io/under#downloa
Paralax img: https://ansimuz.itch.io/mountain-dusk-parallax-background
Status | Released |
Platforms | HTML5 |
Author | oOHimuraOo |
Made with | Godot |
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